Friday, January 9, 2026

Megadungeon Lingering Table Final Form! When you stay too long, what happens?

I started posting ideas about what happens if you stay too long in a megadungeon long ago, 2021 maybe. And I am still trying to thread the needle and square the circle. I think I got it this one on the player’s side, one or two the GM’s. And we keep it simple. 

Roll your luck score or less on a d20 (if you lack that stat, roll it!) when you end the session in the dungeon. 

If you fail, the Judge rolls a d20. 

If multiple players fail the roll, only one PC, the lowest of the lowly low rollers, suffers a fate from the table (we are rolling this last thing in the session and don’t got time for a million Chinese hells to be adjudicated here).
  1. Bad roll. In the stomach of a dragon. Your foodie brother has to eat his way through the dungeon before your remain reach an unresurrectable state .
  2. You catch the dungeon crud, which halves your HP for one outing. If you fumbled, you are diseased with something from the 1e AD&D DMG or that old Gorgonmilk table... anyone still got it?
  3. Got wet and gear is all rusty.
  4. Got lost. Other PCs have to find you where you are living like Lawrence Fishburn ( (roll your PC one up in the meantime).
  5. Imprisoned somewhere in the dungeon. Roll up a PC to help rescue you.
  6. Held for ransom. Roll up a PC to help pay for, rescue, or avenge you.
  7. Someone stole something from you. You gonna let them just keep it? Well, it might already be on the goblin market (aka eBay). 
  8. Appeared naked and in a fugue state in somebody’s barn.
  9. It’s cold in those caves. Lot’s of sharp things too. Lost a toe. Will be a month till you walk at normal speed.
  10. Charmed by a harpy, lamia, or sphinx. Roll up a new PC to join the group that has to find you and tell her that you cannot, in fact, fix her.
  11. Took some bangs and bumps on the way out. Can you survive d30 damage?
  12. Angered a faction. Negotiations, alliances, and deals will not work out with them if you are spotted amongst the party. Time for a disguise.
  13. There is a price on your head. An AD&D assassin is rolled up by the GM and they start to stalk you.
  14. Geased! You are compelled to perform a certain task (retrieval? message relay? be dinner?) somewhere in the dungeon and lost 1 HP for each day you don’t work towards that task.
  15. Somehow you got stuck in charge of a monstrous child or a dangerous beast. It thinks you are momma or something. Don’t believe Gygax; it is not morally right to kill a child.
  16. Saw something so horrid your hair went white and you lost d4 Wisdom/Sanity/Personality. If you go to 0 in your score this way, you are basically a drooling vegetable. Cure disease type spells might work, but you will be broken.
  17. Had to join a faction or cult or cultish faction to survive. You live in the dungeon now. Roll up a new PC to go deprogram your old one.
  18. Driven cray cray by your escape. Gain a dungeon madness.
  19. A witch caught you. You are now a mundane-seeming animal the party has to find and kiss. Prolly a frog. Roll up a new PC while your party gets gross with every beast.
  20. Little elf guys stole your treasure. No XP for gold till you go kick their asses.
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Share good posts with good goblins. Claytonian at the gmails.

Friday, January 2, 2026

Thief Percentiles That Don't Suck

For a given thief check, thieves have a base chance equal to their level plus racial bonus plus relevant ability×5. Other classes can attempt these things, but their ability score will only be ×3. 

The racial bonuses, out of Supplement I: 
                    Locks     | Traps           | Filch             | Move       | Hide 
    Dwarf  | 5%          | 15%              | –                    | 5%            | 5% 
    Elf        | –             | –                   | 5%                 | 10%          | 15% 
    Hobbit | 10%       | 5%                | 5%                  | 10%         | 10% 

 And I would convert Hear Sound to a percentile ability, giving Hobbits a 5% bonus.

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Share good posts with good goblins. Claytonian at the gmails.