Kill It With Fire!
Elfgames and Japanese Elfgames. Old school.
Sunday, March 18, 2012
Carousing 2: Magical Research
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Standard Carousing, Religious Sacrifice, and credits are covered here . These are luck-based results for leveling-up activities that use...
Sunday, March 11, 2012
The Crypts and Things RPG
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Crypts and Things was one of the recent RPGs that inspired me to put together the Kill It With Fire rules. Specifically, I heard that the...
Saturday, March 10, 2012
Carousing, orgies, and their alternatives
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When the DCCRPG beta was first being played, how to gain experience and level up was a mystery. So I went with gold-spent equaling experienc...
Sunday, March 4, 2012
Creature Ability: Vicious
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A little ability to make some monsters all that much more deadly. Remember, in the KIWF system, all hit dice are rolled each combat and eith...
Saturday, March 3, 2012
Creature Ability: Tactical
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Want to give your creature a devious flavor when it fights? I suggest the following monster ability. Tactical: When damage would be applie...
Thursday, March 1, 2012
Our First Weapon: Kabuto
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As I am envisioning it now, the Kill It With Fire system will have d6s for all damage (barring a optional rules expressed by tables in the a...
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Saturday, February 25, 2012
More Martial Abilities
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I am having a hard time justifying more than one fighting class. With wizards, you have things like schools of magic and esoteric secrets, b...
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