Saturday, June 26, 2021

Record of Record of Lodoss War Campain Idea in Recorded Form

  

I'm thinking about when I run Lodoss again. I Fanslated the Companion Rules a while back, and ran the players through eight or so adventures. Now I'm eying translating a scenario book which has scenarios from both the past and present. I want to introduce a few houserules while I'm thinking about it.

Lodoss time trippin campaign

PCs will start 40 years in the past, right when the age of the six heroes was getting started. Eventually, they will play the descendants of the survivors of the first part of the campaign. The Descendants will adventure in the Record of Lodoss War era.

PCs will not know their HP or MP totals nor their current score. When they take damage to these, they don’t know how much it is. As HP and MP are abstract, the GM only has to give a few hints. 

PCs can attempt a concentration check any number of times per day, but it will cost them 1d6 MP damage each time. Level plays no part in how many concentration checks you get.

The GM does a lot of work, and will need to have a sheet of paper ready to record everyone’s FS, DE, and soak. The players can roll d100s, but the GM just needs their shit together so that they can just look and see if the PCs do the things they need to.

All those spells that lasted 10 rounds before? They can go any number of rounds now, but each round beyond the first will cost you an MP. Decide whether or not to pay when your team’s initiative comes.

Wednesday, June 23, 2021

Best role-playing prompt in all of elf gamedom

Gimme!

Someone else came up with the prompt--who wazzat? Imma just add some spice.

Prompt, to be answered at char-gen: 
(person) won't give me (thing) because (reason).

It's a great way to establish character traits, connections, and lore. (Person) has the right to say they are not comfortable, BTW. Use your safety tools.

Spice: what follows is a list of things. Show it to the players to inspire them.

Actual things: A cursed book, the ten gold they owe me, his father's sword, my house, my boots,  a locket, a map to a place.

Abstract things: Respect, love, candor, justice, my sister's emancipation, freedom to do something, the time of day.

Actions: A kiss, a nod of "well done", first blood, a handshake, returning my eye contact.

What you won't give me (?): a comment with more ideas... 
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