![]() |
| Are you prepared for the death you've earned, little man? |
We had been playing with "CON score is your back real HP". But it seems a bit too easy. Just a bit. So I'm thinking of a new rule (I think Arnold K and Cavegirl deserve some idea credit here):
Minimum HP is zero. While you are at 0 HP, you are fine, but you can only take a number of extra hits equal to your CON mod, and each hit will force a roll on the table below.
Roll a d20+damage taken from the attack that hit you while you were in this state.
1~5 Supine: You're knocked down indefinitely and have to make a STR check to stand up, unless an ally spends their action to rally you.
6~15 KOed: You’re out until you make a CON check or someone uses an action to splash you with something. Equal chance of a concussion or a scar.
16+ Maimed: You lose a limb, an eye, or some fingers. You survive, but you're not whole. Besides the logical problems of losing bits, you need to roll a CHA check vs this roll or freak out for the rest of the day too; d6 1) Go ape-shit; 2) Run away--roll on the megadungeon table; 3) Nihilisticly give up; 4) Revert to childlike personality; 5) Manic screaming or laughter that the others cannot shut up; 6) fruitless attempt to reattach missing bit.
Nat 20 Gory death: Every ally that witnesses it has to roll CHA vs 12 or freak out as per the above.
----
Share good posts with good goblins.
Claytonian at the gmails.


No comments:
Post a Comment